using System;
namespace Terraria.ID
{
	public class MessageID
	{
		public const short NeverCalled = 0;
		public const short unknown1 = 1;
		public const short unknown2 = 2;
		public const short unknown3 = 3;
		public const short SyncPlayer = 4;
		public const short SyncEquipment = 5;
		public const short unknown6 = 6;
		public const short unknown7 = 7;
		public const short unknown8 = 8;
		public const short unknown9 = 9;
		public const short TileSection = 10;
		public const short unknown11 = 11;
		public const short unknown12 = 12;
		public const short unknown13 = 13;
		public const short unknown14 = 14;
		public const short unknown15 = 15;
		public const short unknown16 = 16;
		public const short unknown17 = 17;
		public const short unknown18 = 18;
		public const short unknown19 = 19;
		public const short unknown20 = 20;
		public const short unknown21 = 21;
		public const short unknown22 = 22;
		public const short unknown23 = 23;
		public const short unknown24 = 24;
		public const short unknown25 = 25;
		public const short unknown26 = 26;
		public const short unknown27 = 27;
		public const short unknown28 = 28;
		public const short unknown29 = 29;
		public const short unknown30 = 30;
		public const short RequestChestOpen = 31;
		public const short SyncChestItem = 32;
		public const short SyncPlayerChest = 33;
		public const short ChestUpdates = 34;
		public const short unknown35 = 35;
		public const short unknown36 = 36;
		public const short unknown37 = 37;
		public const short unknown38 = 38;
		public const short unknown39 = 39;
		public const short unknown40 = 40;
		public const short unknown41 = 41;
		public const short unknown42 = 42;
		public const short unknown43 = 43;
		public const short unknown44 = 44;
		public const short unknown45 = 45;
		public const short unknown46 = 46;
		public const short unknown47 = 47;
		public const short unknown48 = 48;
		public const short unknown49 = 49;
		public const short unknown50 = 50;
		public const short unknown51 = 51;
		public const short unknown52 = 52;
		public const short unknown53 = 53;
		public const short unknown54 = 54;
		public const short unknown55 = 55;
		public const short unknown56 = 56;
		public const short unknown57 = 57;
		public const short unknown58 = 58;
		public const short unknown59 = 59;
		public const short unknown60 = 60;
		public const short unknown61 = 61;
		public const short unknown62 = 62;
		public const short unknown63 = 63;
		public const short unknown64 = 64;
		public const short unknown65 = 65;
		public const short unknown66 = 66;
		public const short unknown67 = 67;
		public const short unknown68 = 68;
		public const short ChestName = 69;
		public const short BugCatching = 70;
		public const short BugReleasing = 71;
		public const short TravelMerchantItems = 72;
		public const short TeleportationPotion = 73;
		public const short AnglerQuest = 74;
		public const short AnglerQuestFinished = 75;
		public const short AnglerQuestCountSync = 76;
		public const short count = 77;
	}
}
